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Saturday
, November 7
9:00am PST
Wake up and Smell the Coffee
LIMITED
Registration Area
10:00am PST
Keynote Address on “Learning to See”
LIMITED
Inspire
Henry LaBounta
11:00am PST
Publisher Meet-up
LIMITED
ARC Asia
11:15am PST
Understanding & Creating Character Art
LIMITED
Renew
Ankit Garg • Sankalp Hinge
Secret Sauce of the App Stores (ASO)
LIMITED
Inspire 3
Japheth Dillman
Designing a Real Time Strategy Game
LIMITED
Inspire 2
Moritz Zumbuhl
Designing Procedural Content - Good Robot
LIMITED
Inspire 1
Arvind Raja Yadav
Art and Design for VR
LIMITED
Recharge
Chandan Singh
12:15pm PST
Beyond Art – The evolving role of a game artist
LIMITED
Renew
Poorva Arole-Patki
User Acquisition - Launch & Growth Strategies
LIMITED
Inspire 3
Saptarshi Roy Chaudhury
The Producer's Survival Guide to Making Video Games
LIMITED
Inspire 2
Panel Discussion on Indian Publishing Deals
LIMITED
Inspire 1
Shailesh Prabhu • Deepak Ail • Chirag Chopra • Amit Goyal
Procedural content with UE4
LIMITED
Recharge
Apoorva Joshi
1:00pm PST
Women in Game Dev Lunch
LIMITED
ARC Asia
2:15pm PST
Can Games Really Make Money in India?- Indian Publisher's secrets exposed
LIMITED
Inspire 2
Hrishi Oberoi
Zero to Million dollar a month: Marketing post-mortem of Star Chef
LIMITED
Inspire 3
Shilpa Bhat
Post Mortem - Skatelanders
LIMITED
Inspire 1
Vaibhav Chavan
Audio goals and check list & How to make your sounds do even more
LIMITED
Renew
Rahul Singh
Optimize your Unity game to run at 60fps
LIMITED
Recharge
Srini
3:00pm PST
Understanding Character Design
LIMITED
Renew
Aditya Chari • Dattaraj Kamat
Managing the Premium of Freemium
LIMITED
Inspire 3
Rachna Rao
The Kingdom of Commons: Use of CC license for games
LIMITED
Inspire 2
Veethika Mishra
AMA - Indian Indies - Top 5 from the poll on NGF
LIMITED
Inspire 1
QA strategy building: How to plan for your QA project, step by step, and making sure it's successful
LIMITED
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Mathieu Lachance
3:45pm PST
Closing Tea/Coffee
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NGDC 2015
America/Los Angeles
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NGDC 2015
Nov 5
-
7, 2015
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